Wednesday 31 July 2019

City of Blades (The Divine Cities #2), by Robert Jackson Bennett

book cover Robert Jackson Bennett caught my attention with the first book in the Divine Cities series: City of Stairs. It was a steam-punk and magic detective story featuring a strong female character and her trusty sidekick, with great world building and character work. City of Blades is kind of the same, but slightly darker.

What surprised me in this book was that the author chose to abandon his hero of the previous volume and bring forth one that was a secondary character in that. It's still a whodunit, it's still a strong female lead fighting divine but malevolent forces. If it ain't broke, don't fix it, right? Only City of Blades is more about the personal pain of people, their sacrifice and service, their (dashed) hopes and dreams, the promise of the afterlife.

Long story short, I was planning to read something else at the end of the book, but instead I've just started immediately with City of Miracles, the third and last book in the trilogy. I love this series!

Sunday 28 July 2019

Nature in Valcea

I am going to try something new with this blog post. Usually, when I go somewhere on vacation, the things that capture my attention are not what interest about anybody else in my entourage. I am also not a very lyrical writer, so what's the point of enumerating the places I've been from the perspective (oh, so much used!) of the casual tourist. I imagine myself writing one of those horrid "10 things to do in..." articles, promptly vomit and desist from thinking about it.

With this post, though, I am going to tell you of the wild (but accessible) area that I've explored and where to find it, how I felt and, if I can find the references, what plants and animals live there. You see, when I go somewhere, I avoid people and take really bad pictures of flowers and plants, butterflies, weird things and sometimes landscapes.

The place


I've been to Cheile Bistritei Valcene (the canyon of the river Bistritza from Valcea - there is another one in the north of the country) and in the valley of the Luncavatz river. The vegetation and insects are very similar, so I am going to treat this as a single area, even if their locations are 20 KMs apart:
  • Cheile Bistritei: from 45.189828, 24.039859 to 45.197871, 24.030284
  • Raul Luncavat: from 45.186682, 23.917856 to 45.190084, 23.914488

The area is very nice, easy to get to by car, but not very touristic yet, so not a lot of people having picnics and listening loudly to music. Leave your car and walk on the sides of the river(s) and the scenery is verdant and quiet. I have to warn you that even if in Romanian they are called rivers, they are more like creeks, especially at this time of the year. You can even find some caves in the area and if you are the long walk type of person, some 4-5 hour hike routes to more remote areas. Some flowers are white, but the vast majority of them are either yellow-orange or violet in color and probably are much more interesting in ultraviolet than human vision.

Animal life


I haven't seen any animals other than birds, a running lizard and a lot of insects.

I saw several species of butterflies, the most common by far being a medium sized orange with black spots, a fritillary, probably the Silver-washed fritillary (Argynnis Paphia) or mantia imparatului in Romanian. They were frolicking on these tall yellow flowers with large leaves: the yellow oxeye (Telekia speciosa) or brusture and ochiul-boului in Romanian. The next most common was a shy dark butterfly with a crimson edge on its wings. Probably the Woodland ringlet (Erebia Medusa), I have no idea what the Romanian popular name for it is.


Argynnis Paphia on a Telekia speciosa




Erebia Medusa



Some other butterflies: the cabbage white (Pieris rapae) or fluturele de varza in Romania, the peacock (Aglais io) or ochi de paun de zi in Romanian, the swallowtail (Papilio machaon) or coada de rindunica in Romanian and even one glimpse of what I think was a marbled white (Melanargia galathea) or tabla de sah in Romanian.


Pieris Rapae




Aglais Io (during my youth Innachis Io)




Papilio Machaon




Melanargia Galathea



One fascinating specimen looked similar to a peacock butterfly from afar only for it to settle in a triangular black and white shape when it stopped. It must have been a moth! I've identified it as a Jersey tiger moth (Euplagia quadripunctaria) or fluturele urs dungat in Romanian.


Euplagia Quadripunctaria



What I also found fascinating is a tree that had apparently been colonized by ants. A lot of wood dust was on the ground and a lot of activity was inside the trunk. Still, there was another hole in the trunk that was filled with wood dust, but no ant activity. Could it have been some sort of other factor, termites or perhaps a disease, that destroyed the tree trunk's interior and the ants were just opportunists?


Ants or termites? New behavior or opportunism?



Plants


Now, plants are easier to photograph, but harder to identify. I've mentioned the oxeye. Then there was the touch-me-not (Impatiens noli-tangere) or slabanog and bradulet in Romanian, which appears to have been used traditionally for its medicinal properties, mostly related to kidney or gynecological issues. The Spreading bellflower (Campanula patula) was there, together with its close relative, the Creeping bellflower (Campanula rapunculoides) - both are called clopotei in Romanian. There was the mountain geranium (Geranium robertianum) or napraznic and priboi and iarba sfintului Robert in Romanian, which appears to have anti-stress, anti-cancer and fertility related purposed in traditional medicine.


Impatiens Noli-tangere




Campanula Patula




Campanula Rapunculoides




Geranium Robertianum



Field mustard was present as well (Brassica rapa). This plant was and is used for a variety of reasons in many cultures. The leaves and roots are rich in oil. In Puglia they use the buds as cimedirape in the making of orecchiette pasta. It is a plant from the cabbage family of plants, probably explaining the presence of the cabbage butterflies.


Brassica Rapa



A very interesting flower has a very weird name: the Viper's bugloss (Echium vulgare) or iarba sarpelui in Romanian. It has blue flowers but the filaments of the stamens are red, contrasting with the petals and giving it a violet color per whole. It has medicinal uses as well, as an antidote for snake bites and for its antibiotic and astringent properties.


Echium Vulgare



Another violet flower, with uses in homeopathic medicine but also in poisonings, is aconite or wolfsbane (Aconitum napellus) or omag in Romanian. It contains powerful alkaloids and at one time it was forbidden to grow this plant anywhere in the Roman Empire on penalty of death. Death from intoxication with the plant can occur in as little as half an hour!


Aconitum Napellus



And since we are talking about a violet flower with medicinal properties, how can we ignore the heal-all (Prunella vulgaris) or busuioc salbatic in Romania. The young leaves and stems can be eaten raw in salads; the plant in whole can be boiled and eaten as a potherb; and the aerial parts of the plant can be powdered and brewed in a cold infusion to make a beverage and it is used as an astringent in folk medicine.


Prunella Vulgaris



Not often, but when it happened it was a whole field of them, I found the Orange mullein (Verbascum phlomoides) or luminarica in Romanian. It is also a medicinal plant, used for the calming, sweat inducing and expectorant effects.


Verbascum Phlomoides



I've seen some daisies in the area and also another flower from the same family: the fleabane (Erigeron annuus) or bunghisor in Romanian. Used in salads as well as against the common cold or stomach aches in folk medicine.


Erigeron Annuus



Last, but not least, the evening-primrose or sundrop (Oenothera biennis) or luminita noptii in Romanian. It started as an American plant, much like the fleabane, but it was brought and naturalized in Europe. It has been used medicinally by the native Americans for all kinds of ailments, as it is an edible plant containing an oil with anti inflammatory properties.


Oenothera Biennis



There were a lot of plants without flowers, but I haven't had the time or patience for them. There was one with huge leaves and I photographed it for identification purposes. It turns out it was either the butterbur (Petasites hybridus) or the burdock (Arctium lappa) both called brusture in Romanian, but different species altogether. It's probably the Arctium, but I can't be sure!


Petasites hybridus or Arctium lappa? A lot of stuff called brusture in Romanian!



Resources


It would have been a lot more difficult for me to write this post if it weren't for sites like:
Even with these great resources, it was obvious that not many people will publish nature related posts in any systematic manner. Even this post, three hours in the making, is a random mess of blurry pictures and random observations.

Thursday 25 July 2019

Dark Matter, by Blake Crouch

book cover It wasn't the writing, it is competent, without having any other redeeming quality. It wasn't the story, which is as banal as the book cover and the title, but bearable. It was the main character, a person so ordinary that he freezes whenever he is in danger, loses everything he loves several times from people who threaten him with violence and who for seven chapters, under the guise of thinking like a scientist, attempted in vain to realize what was obvious to the reader from the start. Yeah, OK, how dare he not be a superhero with indomitable courage and magical powers! I accept my part of the responsibility, however I could not for the life of me continue to read Dark Matter past chapter 7.

I am going to go on a limb here, though, and guess that the rest of the book will be just the same: a perfectly ordinary man, thrown into another world, whining about everything and not understanding anything because he clings to his idea of normalcy and refuses to adapt, only to somehow find some strength in the end and reach a partially satisfying ending. It's not really science fiction, it's just one of those "what if you would have made other choices in life" things masquerading as science fiction. I have other things to do that read about the emotional torture of a guy who is just too easily tortured. It's like stealing candy from children. I know the hero's journey starts from a state of pleasant equilibrium then something happens to upend that and the hero must fight to reach another state of equilibrium, but the initial state for this book is a boring guy living with his family and incapable of the basest reasoning skills.

So, yeah, I stopped reading it midway. Sorry, Blake Crouch!

Tuesday 23 July 2019

The Invention of Nature: Alexander von Humboldt's New World, by Andrea Wulf

Book cover The Invention of Nature is an ode to Alexander von Humboldt, the man who has practically invented our concept of nature, inspired Darwin and Goethe and Bolivar and Jefferson and so many others, created the ideas of ecology, Gaia (although it wouldn't be called that for some time), global connection between volcanic activity. He was among the first to popularize the idea that man's mindless exploitation of nature cannot last and will have dire consequences. The last true polymath, Andrea Wulf calls him, and on paper he seems a god: an avid reader, a great thinker, fluent in many languages, exploring on foot tirelessly until in his seventies, dabbling not only in natural sciences, but also politics, social revolution, physics, drawing, prose and poetry. He had been actively writing and corresponding until well in his eighties. The quintessential 19th century romantic scientist, he was interested in everything and anyone and wrote incessantly. At one time he remained out of money because he was paying for the publication of all his books, being interested in spreading the knowledge, not profit. He was collecting rocks, insects, plants, soil samples, etc. then he would send them to other scientists who were interested, for nothing in return.

His view of nature and the cosmos (term that he coined) permeates the vision of our society even now. So how come so few people know about him? To my shame, that includes me. I vaguely knew the name, but had no idea how grand his influence is. Wulf's explanation is that after the first world war (and I guess the second didn't help, either) an anti-German sentiment spread in Europe and America, leading to burning of books, lynching of German people and an overall erasure of anything Germanic from culture.

Now, half of the book is almost exclusively a Humboldt biography and it is awesome! I was imagining how great it would be if someone were to make a TV series about it (Netflix and National Geographic, I am looking at you!): so many details, so many adventures, so many important people of the age. I think the book would have been more accessible if it would been just that. But then the author also described some other people who were influenced by Humboldt, and while knowing that Darwin venerated the man and did everything he did from the moment he read one of the man's books, the others were less interesting or important.

Even so, the other people cover less than a quarter of the book... the rest is acknowledgements, bibliography, references, etc. Andrea Wulf did a wonderful job researching this and bringing Humboldt to life for me. Even if the ending of the book was not as satisfying as the beginning, it's hard for me to rate this any less than excellent. You need to read this!

Tuesday 16 July 2019

Velocity Weapon (The Protectorate #1), by Megan E. O'Keefe

book cover I can't decide if Velocity Weapon is brilliant or stupid. What I can say is that I didn't like it. Megan O'Keefe tells a story of three characters: a gunnery sergeant who ejects her pod during a space battle and is picked up by an intelligent spaceship, her brother who is a member of the Prime Protectorate and does everything to find her and a thief on some other planet who stumbles upon a strange lab that changes her entire life.

The writing is competent, nothing inspiring, though, and probably that is why I had difficulty finishing the book. But there are also some features of the story that I didn't like. For example of the three main characters who start the book on equal ground, the thief gets less and less space and, worse, her story never connects to the others. It's like O'Keefe wrote a book and a novella and then merged them into a larger book, even if their only commonality is the same universe. Then there is a part of the story that I got invested in, only to be aborted midway; I can't say more without spoiling the story, but I didn't like that.

The thing that bothered me most, though, is how the plot meanders instead of getting to the point. I used to think that a good story would be less straightforward, but now that I read one that just comes and goes, gives you glimpses of the world, then does nothing with them... it just felt like wasted time. Don't get me wrong, the author builds a world with vast opportunities, a universe of multiple colonized worlds connected by star gates which are controlled by the Primes and their technology originated from an alien artifact. She is just beginning the story. The characters might yet come together, the villains might become clearer, the whole thing felt potentially epic, only one would probably have to read all of the books to understand where O'Keefe is planning to go.

Basically the book is a string of almost random events, driven by forces that are never made clear, then somehow brought together by incredible coincidence, while the characters are barely sketched and hard to relate to, especially the male ones. The world has a lot of potential, but little is built on it so far. It feels like Star Wars, a little: a galaxy far far away where everybody is related or knows each other and everything in a chapter happens on one planet only. And it felt dated, as well.

So I can't decide: is this the start of a wonderful epic universe with immense potential or is it just a stupid space opera book that is not very good? I just didn't like it.

A .NET Core ServiceProvider that allows adding of services after it was created

.NET Core comes with its own dependency injection engine, separated in the Microsoft.Extensions.DependencyInjection package, and ASP.Net Core uses it by default. In a very simplistic description, it uses an IServiceCollection to add services to, then it builds an IServiceProvider from that list, an interface which returns an implementation based on a type or null if finding none. Any change in the list of services is not supported. There are situations, though, where you want to add new services. One of them being dynamically resolving new types.

Therefore I set up to create a custom implementation of IServiceProvider that fixes that, using the mechanisms already existing in .NET Core. Note that this is just something I did from frustration, "because I could". Most people choose to replace the entire IServiceProvider with an implementation that uses some other DI container, like StructureMap.

First attempt was proxying a normal ServiceProvider and keeping a reference to the collection. Then I would just change the collection and recreate the service provider. That has two major problems. One is that the previous serviceProvider is not disposed. If you try, you automatically dispose all services already resolved and if you do not, you remain with references to the created services. The second, and more dire, is that recreating the service provider will generate new instances for services, even if registered as singletons. That is not good.

I thought of a solution:
  1. keep a list of service providers, instead of just one
  2. use a custom service collection which will let us know when changes occurred
  3. whenever new services are added, add them to a list of new services
  4. whenever a service is resolved, go through the list of providers
  5. if any provider returns a value, provide it
  6. else if any new service create a new provider from the new services and add it to the list
  7. else return null
  8. when disposing, dispose all providers in the list

This works great except the newly added providers are separate from the existing providers so when you try to resolve a type with a second provider and that type has in its constructor a type that was registered in the first provider, you get nothing.

One solution would be to add all services to the second provider, not only the new ones, but then we get back to the original issue of the singletons, only a bit more subtle:
  1. register type1 as a singleton
  2. get an instance of type1 (1)
  3. build the provider
  4. get an instance of type1 (2)
  5. register type2 which receives a type1 in its constructor
  6. get an instance of type2
  7. now, type1 (1) is the same as type1 (2), because it was resolved by the same provider
  8. type1 is different from type2.type1, though, because that was resolved as a different singleton by the second provider in the list

One solution would be to add all previous services as factories, then. For Itype1, instead of returning typeof(type1), return a factory method that resolves the value with our system. And it works... until it reaches a definition (like IOptions) that was registered as an open generic: services.AddSingleton(typeof(IType3<>),typeof(Type3<>)). In case of open generics, you cannot use a descriptor with a factory, because it returns an object, regardless of the generic type argument used. It would not to do return a Type3<Banana> for a requested type of IType3<int>.

So, final version is this:
  1. keep a list of service providers, instead of just one
  2. keep a dictionary of the last object resolved for a type
  3. use a custom service collection which will let us know when changes occurred
  4. whenever new services are added, add them to a list of new services
  5. whenever a service is resolved, go through the list of providers
  6. if any provider returns a value, return it
  7. if no new services registered return null
  8. create a new provider from all the services like this:
    • if it's a new registration, use it as is
    • if it's an open generic definition type:
      • if singleton, add first all the existing resolutions for types that are defined by it
      • use the original descriptor afterwards
    • use a registration that proxies to the advanced resolution mechanism we created
  9. when disposing, dispose all providers in the list

This implementation also has a flaw: if a dependency parameter with a generic type definition descriptor was resolved as a singleton by an additional service provider, then is requested directly and can be resolved by a previous provider, it will return a different instance. Here is the scenario:
  1. the initial provider knows to map I<> to M<>
  2. you add a new singleton mapping from X to Y and Y gets a constructor parameter of type I<Z>
  3. you request an instance of X
  4. the first provider cannot resolve it
  5. the second provider can resolve it, therefore it will also resolve a I<Z> as an M<Z> singleton instance
  6. you request an instance of I<Z>
  7. the first provider can resolve it, therefore it will return a NEW singleton instance of M<Z>

This is an edge case that I don't have the time to solve. So, with the caveat above, here is the final version.
Use it like this:
// IAdvancedServiceProvider either injected 
// or resolved via serviceProvider.GetService<IAdvancedServiceProvider>
// or even serviceProvider as IAdvancedServiceProvider
advancedServiceProvider.ServiceCollection.AddSingleton...

And this is the source code:
/// <summary>
/// Service provider that allows for dynamic adding of new services
/// </summary>
public interface IAdvancedServiceProvider : IServiceProvider
{
/// <summary>
/// Add services to this collection
/// </summary>
IServiceCollection ServiceCollection { get; }
}
 
/// <summary>
/// Service provider that allows for dynamic adding of new services
/// </summary>
public class AdvancedServiceProvider : IAdvancedServiceProvider, IDisposable
{
private readonly List<ServiceProvider> _serviceProviders;
private readonly NotifyChangedServiceCollection _services;
private readonly object _servicesLock = new object();
private List<ServiceDescriptor> _newDescriptors;
private Dictionary<Type, object> _resolvedObjects;
 
/// <summary>
/// Initializes a new instance of the <see cref="AdvancedServiceProvider"/> class.
/// </summary>
/// <param name="services">The services.</param>
public AdvancedServiceProvider(IServiceCollection services)
{
// registers itself in the list of services
services.AddSingleton<IAdvancedServiceProvider>(this);
 
_serviceProviders = new List<ServiceProvider>();
_newDescriptors = new List<ServiceDescriptor>();
_resolvedObjects = new Dictionary<Type, object>();
_services = new NotifyChangedServiceCollection(services);
_services.ServiceAdded += ServiceAdded;
_serviceProviders.Add(services.BuildServiceProvider(true));
}
 
private void ServiceAdded(object sender, ServiceDescriptor item)
{
lock (_servicesLock)
{
_newDescriptors.Add(item);
}
}
 
/// <summary>
/// Add services to this collection
/// </summary>
public IServiceCollection ServiceCollection { get => _services; }
 
/// <summary>
/// Gets the service object of the specified type.
/// </summary>
/// <param name="serviceType">An object that specifies the type of service object to get.</param>
/// <returns>A service object of type serviceType. -or- null if there is no service object of type serviceType.</returns>
public object GetService(Type serviceType)
{
lock (_servicesLock)
{
// go through the service provider chain and resolve the service
var service = GetServiceInternal(serviceType);
// if service was not found and we have new registrations
if (service == null && _newDescriptors.Count > 0)
{
// create a new service collection in order to build the next provider in the chain
var newCollection = new ServiceCollection();
foreach (var descriptor in _services)
{
foreach (var descriptorToAdd in GetDerivedServiceDescriptors(descriptor))
{
((IList<ServiceDescriptor>)newCollection).Add(descriptorToAdd);
}
}
var newServiceProvider = newCollection.BuildServiceProvider(true);
_serviceProviders.Add(newServiceProvider);
_newDescriptors = new List<ServiceDescriptor>();
service = newServiceProvider.GetService(serviceType);
}
if (service != null)
{
_resolvedObjects[serviceType] = service;
}
return service;
}
}
 
private IEnumerable<ServiceDescriptor> GetDerivedServiceDescriptors(ServiceDescriptor descriptor)
{
if (_newDescriptors.Contains(descriptor))
{
// if it's a new registration, just add it
yield return descriptor;
yield break;
}
 
if (!descriptor.ServiceType.IsGenericTypeDefinition)
{
// for a non open type generic singleton descriptor, register a factory that goes through the service provider
yield return ServiceDescriptor.Describe(
descriptor.ServiceType,
_ => GetServiceInternal(descriptor.ServiceType),
descriptor.Lifetime
);
yield break;
}
// if the registered service type for a singleton is an open generic type
// we register as factories all the already resolved specific types that fit this definition
if (descriptor.Lifetime == ServiceLifetime.Singleton)
{
foreach (var servType in _resolvedObjects.Keys.Where(t => t.IsGenericType && t.GetGenericTypeDefinition() == descriptor.ServiceType))
{
 
yield return ServiceDescriptor.Describe(
servType,
_ => _resolvedObjects[servType],
ServiceLifetime.Singleton
);
}
}
// then we add the open type registration for any new types
yield return descriptor;
}
 
private object GetServiceInternal(Type serviceType)
{
foreach (var serviceProvider in _serviceProviders)
{
var service = serviceProvider.GetService(serviceType);
if (service != null)
{
return service;
}
}
return null;
}
 
/// <summary>
/// Dispose the provider and all resolved services
/// </summary>
public void Dispose()
{
lock (_servicesLock)
{
_services.ServiceAdded -= ServiceAdded;
foreach (var serviceProvider in _serviceProviders)
{
try
{
serviceProvider.Dispose();
}
catch
{
// singleton classes might be disposed twice and throw some exception
}
}
_newDescriptors.Clear();
_resolvedObjects.Clear();
_serviceProviders.Clear();
}
}
 
/// <summary>
/// An IServiceCollection implementation that exposes a ServiceAdded event for added service descriptors
/// The collection doesn't support removal or inserting of services
/// </summary>
private class NotifyChangedServiceCollection : IServiceCollection
{
private readonly IServiceCollection _services;
 
/// <summary>
/// Fired when a descriptor is added to the collection
/// </summary>
public event EventHandler<ServiceDescriptor> ServiceAdded;
 
/// <summary>
/// Initializes a new instance of the <see cref="NotifyChangedServiceCollection"/> class.
/// </summary>
/// <param name="services">The services.</param>
public NotifyChangedServiceCollection(IServiceCollection services)
{
_services = services;
}
 
/// <summary>
/// Get the value at index
/// Setting is not supported
/// </summary>
public ServiceDescriptor this[int index]
{
get => _services[index];
set => throw new NotSupportedException("Inserting services in collection is not supported");
}
 
/// <summary>
/// Count of services in the collection
/// </summary>
public int Count { get => _services.Count; }
 
/// <summary>
/// Obviously not
/// </summary>
public bool IsReadOnly { get => false; }
 
/// <summary>
/// Adding a service descriptor will fire the ServiceAdded event
/// </summary>
/// <param name="item"></param>
public void Add(ServiceDescriptor item)
{
_services.Add(item);
ServiceAdded.Invoke(this, item);
}
 
/// <summary>
/// Clear the collection is not supported
/// </summary>
public void Clear() => throw new NotSupportedException("Removing services from collection is not supported");
 
/// <summary>
/// True is the item exists in the collection
/// </summary>
public bool Contains(ServiceDescriptor item) => _services.Contains(item);
 
/// <summary>
/// Copy items to array of service descriptors
/// </summary>
public void CopyTo(ServiceDescriptor[] array, int arrayIndex) => _services.CopyTo(array, arrayIndex);
 
/// <summary>
/// Enumerator for service descriptors
/// </summary>
public IEnumerator<ServiceDescriptor> GetEnumerator() => _services.GetEnumerator();
 
/// <summary>
/// Index of item in the list
/// </summary>
public int IndexOf(ServiceDescriptor item) => _services.IndexOf(item);
 
/// <summary>
/// Inserting is not supported
/// </summary>
public void Insert(int index, ServiceDescriptor item) => throw new NotSupportedException("Inserting services in collection is not supported");
 
/// <summary>
/// Removing items is not supported
/// </summary>
public bool Remove(ServiceDescriptor item) => throw new NotSupportedException("Removing services from collection is not supported");
 
/// <summary>
/// Removing items is not supported
/// </summary>
public void RemoveAt(int index) => throw new NotSupportedException("Removing services from collection is not supported");
 
/// <summary>
/// Enumerator for objects
/// </summary>
IEnumerator IEnumerable.GetEnumerator() => ((IEnumerable)_services).GetEnumerator();
}
}

Thursday 11 July 2019

Stranger than we can Imagine: Making Sense of the Twentieth Century, by John Higgs

book cover Stranger than we can Imagine feels like a companion book to the 2002 documentary The Century of the Self. Both are really well done and discuss the brusque changes that define the 20th century and they complement each other in content. I recommend them highly to just about everyone except maybe little children.

John Higgs starts the book comparing history to a landscape and the works describing it as maybe roads. There are well trodden paths on this landscape, but also deep forests where few dare enter. He then promises that his book will try to describe the twentieth century by exploring these dark places, avoided by others. I didn't feel that was completely the case, but certainly it was a novel path to take to explain history: Einstein, Heisenberg, Gödel, Lorenz, Mandelbrot, Freud, Picasso, Dalí, Joyce, Leary, Stravinsky, Crowley, Thatcher, The Rolling Stones, Miyamoto and so on. Its basic premise is that an abrupt change occurred at the beginning of the 20th century, when the general belief in absolutes (which he generically calls omphaloi) was replaced with relativism and individuality.

How would classical empires survive these changes when at their core stands the belief in a supreme leader, representing and supported by a supreme god, who protects and enforces rules that are culturally accepted by everyone? They would not, therefore the world wars that ended them. What absolute pillar of belief would survive general relativity, the uncertainty principle, quantum mechanics, the incompleteness theorems, the id and individualism, impressionism, cubism, modernism, postmodernism and finally, the corporation? None of them. Religion not so much dies as it breaks apart in small fragments that then fade away. Morality shakes under the reign of individual desires and psychopathic legal entities. Social norms, economical behavior, even the foundation of money are wiped out and replaced with the new. Art fractures as well, constantly redefining and contradicting itself and everything else. It is the century where value exists only when seen from certain perspectives and nothing has any intrinsic value.

The book ends with a chapter that heralds the coming of a new age, the 21st century: the Internet and the erosion of the last remaining omphalos: truth. If truth also depends on the observer, if there is no one truth, if science if just a belief like any others, what awaits us in the post-truth era?

Overall it is a very interesting and informative book. More than simply stating facts, it is the unexpected connections between things that bring value to the reader, rather fitting considering the subject. Maybe not going into the depths of dark forests, but certainly exploring their edges and the strange beings that live there. Top marks!

Tuesday 9 July 2019

Setting the NuGet package folder location for Visual Studio solutions

Long story short, check out this answer to a StackOverflow question: Package destination of restore of .net-core projects is always global package directory

The scenario is this, you are used to .NET Framework projects for which Visual Studio restored NuGet packages in a packages folder in the solution folder and then you switch to .NET Core. No packages folder! You google it and you find that there is a global folder in your user's profile where NuGet will download all of these projects, that .NET Core uses it by default and also that you might change this behavior used on a property in nuget.config. So here are the issues you have take into account:
  1. There are two ways of configuring NuGet packages for your projects: a packages.config file and PackageReference elements in your .csproj file
  2. The name of the property you need to set is different based on the type of configuration: repositoryPath and globalPackagesFolder, respectively
  3. There are two formats for configuring nuget properties: using the add element inside the config element and using the repositoryPath element inside the settings element
  4. The format that worked for me in VS 2017 was the config element
  5. There are two locations for the nuget.config file: in a .nuget folder inside your solution folder and directly in the solution folder (or any of its parent folders)
  6. The location that is accepted by the latest versions of NuGet is directly in the solution folder
  7. Sometimes you need to restart Visual Studio for the change in nuget.config files to considered
  8. The path you specify is relative to the nuget.config file, no matter where it is

A bit of an overkill, but try this as the beginning of your nuget.config file that sits next to the .sln file in your solution:
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<config>
<add key="repositoryPath" value="./packages" />
<add key="globalPackagesFolder" value="./packages" />
</config>
<settings>
<repositoryPath>./packages</repositoryPath>
</settings>
...
</configuration>

Monday 8 July 2019

Deathcaster (Shattered Realms #4), by Cinda Williams Chima

book cover Deathcaster is the final book in the Shattered Realms series, or at least it should be, since it kills off the villain and has everybody live happily ever after. It's one of the least satisfying endings I've read in a long time.

Cinda Williams Chima started slowly, by creating a complex world of realms, magic and a multitude of characters and factions. She spent two books on that. The third book, Stormcaster, was about introducing a powerful and mysterious villain and yet more characters, realms and factions. Deathcaster pretty much ends it all in an until then unknown place, at a random time, for a completely random reason. Imagine Luke Skywalker walking around, playing with his sword, thinking on how to defeat the Death Star and accidentally bumping into and killing the emperor and Darth Vader both. This is how this book feels, after wading through a zillion people, with their feelings described in detail while any military or political strategy is explained (poorly) in a paragraph or two, through their relationships with other people, through their random interactions that always seem to bring them together for no apparent reason and then split them apart randomly and then the villain basically stumbling and falling on their sword.

There is nothing interesting that actually happens, no moral in any of the stories and the development of the characters is basically just beefing up and aging a few years.

Bottom line: the ending of this book makes the reading of the three previous books and this one feel like a complete waste of time. How do you rate a book that makes all the previous ones unrateable? Cinda, you're a troll!

The Flight of Morpho Girl (Wild Cards #24.1), by Caroline Spector and Bradley Denton

book cover The Flight of Morpho Girl is a short story set in the Wild Cards universe. If you haven't read the books until now, you won't know who the characters are. Even so, this story is so basic that it feels like "The Unsuccessful Mugging of Batman" or "Murder of Crows v Superman": predictable and stakeless.

That doesn't mean that the authors didn't do a good job, it's just that it is a short that brings nothing to the table other than the introduction of Morpho Girl's (Adesina, the teenager daughter of Amazing Bubbles) post cocoon form: a teenage girl with very tough butterfly wings. For me it's like a collectible item in the Wild Cards set, nothing more.

Descendant of the Crane, by Joan He

book cover I have to admit that my expectations for this book were so high that it was probably doomed to not satisfy me. I was expecting something deeply Asian, with fantastic elements and fresh ideas and characters. What I got is something that is almost accidentally fantastical and has few cultural elements to make it fresh. Yet it does have interesting characters and, if it weren't for the plot, which meanders whichever way the author needs to further her agenda, it would have been a good book.

Joan He is American of Chinese descent (hence the name of the book?) and the culture described in Descendant of the Crane is based on an American's understanding of Chinese culture. That makes it both relatable and less Asian than I would have liked. What do I know, though? My feeling was that the author was exploring her own understanding of her origins instead of sharing something solid with the reader. There were some very intriguing ideas in the book, but they rode the story and the characters too strongly, making them inconsistent and irrational. This is an almost maybe book for me.

Bottom line: even without getting a lot of satisfaction out of it, I feel two stars out of five is too little, yet I am certain three is too much.

The Rithmatist (Rithmatist #1), by Brandon Sanderson

book cover It was one of the few Brandon Sanderson books that I hadn't read and it is, at least at this moment, a standalone book. I know that title says that The Rithmatist is part of a series, but what successful book isn't? In truth, Sanderson started this book while working (and failing) on another and it took years to rethink and rewrite it into a finished story. It's best you take it as one of those wonderful accidents that successfully reach the reader despite the publishing industry.

Back to the book, it's almost classic Sanderson: the main character is young, passionate and intelligent, yet lacking power. Everybody else has it, though, and he is fascinated by it, while learning at a prestigious school that also teaches the techniques of power. In this gearpunk like novel, the power is magical and involves drawing lines with chalk and imbuing them with personal will. The lines then become defenses, attacks, weapons and even magical minions. When the school is attacked and his friends are in danger, it is up to him to solve the mystery.

It's obvious that the story has issues, and that is probably why Sanderson worked so much at it to make it publishable, but one can get past it quickly. The characters are not as funny or punny as his others or even very complex, being satisfied to have one or two goals in life and go for them (kind of like magical chalk drawings themselves, hmmm). The plot, involving the awesome power of carrying a piece of chalk with you and going through amazing duels that resemble tower defense games, it also not the most captivating. Yet the story kind of works.

Bottom line: a pleasant Brandon Sanderson classic, without being exceptional in any way.

Chasing New Horizons: Inside the Epic First Mission to Pluto, by Alan Stern and David Grinspoon

book cover I thought long and hard how to start this review and I think the best place is the ending. In July 2015 the Internet and even the classic media exploded with the news of the American space probe named New Horizons reaching the last unexplored classical planet of the solar system: Pluto. Long thought to be a frozen piece of rock floating too far from the Sun to be of any interest, it has been ignored by NASA and every other space agency out there, only to be revealed to be one of the most intriguing and beautiful gem of our system. New Horizons had been launched in 2006 and it took one more year to get all the Pluto data back to Earth. As far as the general population was concerned and even most of the people passionate about space, this was an axis in time with three major events: launch, flyby and end of data download. As far as the media was concerned, it was a great discovery because it produced memeable pictures (the Pluto heart is one, for example).

heart or Pluto the dog? Chasing New Horizons starts in 1989, when Alan Stern deciding he would work for a NASA mission to Pluto, it takes us through the Herculean job of creating interest, gathering people, drafting a project, finding support and funding, fighting competing teams, bureaucracy and political apathy and even bad will, the ups and downs, the almost-theres, the Sisyphean and thankless work to get something up the Hill only to see it fall because of a change in administration, or a cut in the budget, or some hidden agenda and even people petty enough to demote Pluto's status as a planet as a personal grudge against the person who discovered it.

I liked how the book was written, even if at start I had to move over the usual platitudes meant to garner interest for space from the average reader and had to cope with the American units of measurement: feet, miles, Fahrenheit and, of course, the bus-size. However, no matter the small faults in the writing, the subject is so important than I can't rate the book lower than maximum. This is a must read, even if it skirts the technical aspects and mostly discusses the 25 year work from a managerial standpoint.

It's hard to describe how awesome these people are. Can you imagine working for a quarter century for something that can fail abruptly and with no positive outcome at literally any moment? I thought I had it bad when a project I was working on for six months was cancelled - imagine having to go through something like this several times, at the exact moment when you thought it will all sail smoothly from then on, when you had the funding, the assurances and even the construction of the probe nearly finished. Four days before one critical moment, the flyby, when New Horizons was supposed to do almost all of its work, the on board computer rebooted and lost all previously uploaded programming. In those four days, people had to scramble to recreate the entire software package they had worked for incrementally for the last 9 years and upload it to a machine that was 9 light hours away from Earth. One of the most critical moments of the mission (after 16 years of ground work to make it happen) was the launch, for example. The mission planners had no control over the mechanism of the launch vehicle. It could have blown on the pad or in the air.

There would be no redos. First, no way the project would have been approved again after a failure so senseless. Second, Pluto would have moved in a region of its 248 year long orbit where its atmosphere would freeze, making any other future probe return much less interesting data than at that exact moment. If it failed, it would have been the first and probably last APL planetary exploration mission, after they fought tooth and nail to be the ones doing it, rather than the usual and entrenched JPL. People had lived their entire lives working on this thing and it could have failed in so many different ways.

Bottom line: you have to be insane to do what Stern did. A wonderful flavor of insanity that is both admirable and terrifying. The system behind NASA should value and support these people even if, especially if, they are insanely driven enough that they don't actually need it. I would say that New Horizons succeeded despite the American space industry and political system, not because of them. It really shouldn't be that hard. This is a book for all space fans, but also people who had difficulties in their projects. While it might help with specific insights, this book will make almost any hardship you ever endured seem insignificant.

Wednesday 3 July 2019

Dynamically loading types from assembly files in .NET Core and Standard

We already know how to load types in .NET Framework and we know what they say we should use in .NET Core. But what about Standard? Is that a trick question? Sort of. Right now we have two .NET Standard and three .NET Core versions, albeit .NET Core 3 is in preview mode. The signature for AssemblyLoadContext and how it is used has changed dramatically. Core 3 enables context unloading, but Standard 2 does not. So you either are forced to build your library as Core 3 or you have to not use Unloading contexts or use reflection, which is not robust and probably will not be needed with the possible arrival of Standard 3.

But there are subtler issues at work. One of them is that, at least with .NET Core 3 Preview6, when you reference System.Runtime.Loader in a Standard library, so you can access AssemblyLoadContext, you get conflicts between the System.Runtime you are using and the one referenced by System.Runtime.Loader. The only solution is to use the System.Runtime.Loader NuGet package, but that returns you to the Standard 2 version of AssemblyLoadContext, even if the library version is higher!

The setup is this: I have an ITestInterface interface which resides in TestInterfaceLibrary.dll. I also have a TestImplementation class that can be found in TestImplementationLibrary.dll and implements ITestInterface. My program either does not reference any of these libraries or it only references the interface one. The task is to load both these types and then simply convert one instance of TestImplementation to ITestInterface. Simple test would be loading the types and then expecting interfaceType.IsAssignableFrom(implementationType) to be true.

Core 3


Let's first try the Core 3 way:
var context = new AssemblyLoadContext("testContext", true);
 
var interfaceAssembly = context.LoadFromAssemblyPath(interfaceAssemblyPath);
var interfaceType = interfaceAssembly.GetType("TestInterfaceLibrary.ITestInterface");
Console.WriteLine(interfaceType?.ToString()??"interface type not loaded");
 
var implementationAssembly = context.LoadFromAssemblyPath(implementationAssemblyPath);
var implementationType = implementationAssembly.GetType("TestImplementationLibrary.TestImplementation");
Console.WriteLine(implementationType?.ToString() ?? "implementation type not loaded");
 
Console.WriteLine("implementation implements interface: "+interfaceType.IsAssignableFrom(implementationType));
 
context.Unload();
The output is:
TestInterfaceLibrary.ITestInterface
TestImplementationLibrary.TestImplementation
implementation implements interface: True

It works! But only because the interface assembly is loaded first. If you try to load just the implementation type first, it will come up as empty. There are no exceptions thrown unless you get all the assembly types or specify the throwOnError parameter in GetType. The exception is "System.IO.FileNotFoundException: 'Could not load file or assembly 'TestInterfaceLibrary, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. The system cannot find the file specified.'".

In order to solve this, we need to use the Resolve event of the AssemblyLoadContext class. Let's try this:
var context = new AssemblyLoadContext("testContext", true);
context.Resolving += Context_Resolving;
 
var implementationAssembly = context.LoadFromAssemblyPath(implementationAssemblyPath);
var implementationType = implementationAssembly.GetType("TestImplementationLibrary.TestImplementation", true);
Console.WriteLine(implementationType?.ToString() ?? "implementation type not loaded");
 
var interfaceAssembly = context.LoadFromAssemblyPath(interfaceAssemblyPath);
var interfaceType = interfaceAssembly.GetType("TestInterfaceLibrary.ITestInterface", true);
Console.WriteLine(interfaceType?.ToString() ?? "interface type not loaded");
 
Console.WriteLine("implementation implements interface: " + interfaceType.IsAssignableFrom(implementationType));
 
context.Resolving -= Context_Resolving;
context.Unload();
 
private static Assembly Context_Resolving(AssemblyLoadContext context, AssemblyName assemblyName)
{
var expectedPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, assemblyName.Name + ".dll");
return context.LoadFromAssemblyPath(expectedPath);
}

And now it works again, by assuming the assembly name is the same as the assembly file name and that it is found in the same place.

But... if we try this in different contexts:
var context = new AssemblyLoadContext("testContext", true);
context.Resolving += Context_Resolving;
 
var implementationAssembly = context.LoadFromAssemblyPath(implementationAssemblyPath);
var implementationType = implementationAssembly.GetType("TestImplementationLibrary.TestImplementation", true);
Console.WriteLine(implementationType?.ToString() ?? "implementation type not loaded");
 
context.Resolving -= Context_Resolving;
context.Unload();
context = new AssemblyLoadContext("testContext2", true);
context.Resolving += Context_Resolving;
 
var interfaceAssembly = context.LoadFromAssemblyPath(interfaceAssemblyPath);
var interfaceType = interfaceAssembly.GetType("TestInterfaceLibrary.ITestInterface", true);
Console.WriteLine(interfaceType?.ToString() ?? "interface type not loaded");
 
Console.WriteLine("implementation implements interface: " + interfaceType.IsAssignableFrom(implementationType));
 
context.Resolving -= Context_Resolving;
context.Unload();
the output will show
implementation implements interface: False

This means that if we want to encapsulate this in a TypeLoader class or something, we cannot use different contexts for dynamically loading types. Even if we had one context that we would unload in order to refresh all the types, it could still be different from the main context, in case the interface is loaded twice or referenced directly in the project.

For example, if you reference TestInterfaceLibrary directly and you load TestImplementation dynamically it will work as expected, because ITestInterface is resolved automatically from the main context. However, if you load ITestInterface dynamically, too, it will be a different type from the referenced ITestInterface, even if they apparently have the same name and full name and assembly qualified name! So it kind of makes sense to not load a type twice. Is this where the context unloading comes in? Not really. Let's define a method that counts the number of types with a certain name in the current domain as
private static int CountTypes(string typeName)
{
return AppDomain.CurrentDomain.GetAssemblies()
.SelectMany(assembly => assembly.GetTypes().Where(t => t.FullName == typeName))
.Count();
}

And now let's run this code:
var context = new AssemblyLoadContext("testContext", true);
context.Resolving += Context_Resolving;
 
var referencedInterfaceType = typeof(ITestInterface);
Console.WriteLine(referencedInterfaceType?.ToString() ?? "interface type not loaded");
 
var interfaceAssembly = context.LoadFromAssemblyPath(interfaceAssemblyPath);
var interfaceType = interfaceAssembly.GetType("TestInterfaceLibrary.ITestInterface", true);
Console.WriteLine(interfaceType?.ToString() ?? "interface type not loaded");
 
Console.WriteLine($"Types are the same: {interfaceType==referencedInterfaceType}");
 
Console.WriteLine($"Number of types with name {interfaceType.FullName}: {CountTypes(interfaceType.FullName)}");
 
context.Resolving -= Context_Resolving;
context.Unload();
Console.WriteLine($"Number of types with name {interfaceType.FullName}: {CountTypes(interfaceType.FullName)}");

There is the referenced type, then we load the type dynamically again, inside a new context. We count the types loaded in the current domain, we unload the context, we count the types again. The result is
TestInterfaceLibrary.ITestInterface
TestInterfaceLibrary.ITestInterface
Types are the same: False
Number of types with name TestInterfaceLibrary.ITestInterface: 2
Number of types with name TestInterfaceLibrary.ITestInterface: 2
The types are always 2!

Bottom line, even when unloading the AssemblyLoadContext, the types used are not unloaded and trying to find a type by name will result in duplicates.

OK, so let's just agree that types with the same name, once loaded, should remain there and no other type with the same name should be loaded. Let's try to incorporate this into a TypeLoader class:
public class TypeLoader : IDisposable
{
private readonly AssemblyLoadContext _context;
 
public TypeLoader()
{
_context = new AssemblyLoadContext(GetType().FullName, true);
_context.Resolving += Context_Resolving;
}
 
private Assembly Context_Resolving(AssemblyLoadContext context, AssemblyName assemblyName)
{
var expectedPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, assemblyName.Name + ".dll");
return context.LoadFromAssemblyPath(expectedPath);
}
 
public Type LoadType(string typeName, string assemblyPath)
{
var type = AppDomain.CurrentDomain.GetAssemblies()
.SelectMany(assembly => assembly.GetTypes().Where(t => t.FullName == typeName))
.FirstOrDefault();
if (type != null)
{
return type;
}
var assembly = _context.LoadFromAssemblyPath(assemblyPath);
return assembly.GetType(typeName, true);
}
 
public void Dispose()
{
_context?.Resolving -= Context_Resolving;
_context?.Unload();
}
}

The code in our test is now much clearer:
var interfaceAssemblyPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "TestInterfaceLibrary.dll");
var implementationAssemblyPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "TestImplementationLibrary.dll");
var interfaceTypeName = "TestInterfaceLibrary.ITestInterface";
var implementationTypeName = "TestImplementationLibrary.TestImplementation";
 
using (var loader = new TypeLoader())
{
Type referencedType = typeof(TestInterfaceLibrary.ITestInterface);
var interfaceType = loader.LoadType(interfaceTypeName, interfaceAssemblyPath);
var implementationType = loader.LoadType(implementationTypeName, implementationAssemblyPath);
Console.WriteLine($@"
referenced type: {referencedType}
interface type: {interfaceType}
implementation type: {implementationType}
referenced and loaded interfaces are the same: {referencedType == interfaceType}
interface implemented: {interfaceType.IsAssignableFrom(implementationType)}"
);
}
and the result is
referenced type: TestInterfaceLibrary.ITestInterface
interface type: TestInterfaceLibrary.ITestInterface
implementation type: TestImplementationLibrary.TestImplementation
referenced and loaded interfaces are the same: True
interface implemented: True

But we still use Unload. Maybe it will work some day as I want it to work, but until then, why not get rid of Unload and make TypeLoader a class in a Standard 2 library?

Standard 2


For this I will create a new Standard 2 library project and then reference it in our test Core 3 project. Then I will move the TypeLoader class in the library project.

The errors in the library project are related to not knowing what an AssemblyLoadContext is, therefore the first solution is to reference System.Runtime.Loader from the framework. I get the immediate error "Assembly 'System.Runtime.Loader' with identity 'System.Runtime.Loader, Version=4.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' uses 'System.Runtime, Version=4.2.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' which has a higher version than referenced assembly 'System.Runtime' with identity 'System.Runtime, Version=4.1.2.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a".

Solution 2: load the System.Runtime.Loader NuGet package, which at the time of writing this, is version 4.3.0. The error is now gone, but several things are immediately apparent:
  1. the Unload method doesn't exist anymore
  2. the constructor doesn't receive a name and a bool anymore
  3. AssemblyLoadContext is now abstract

In order to solve this I am creating a DynamicAssemblyLoadContext class that inherits from AssemblyLoadContext and just return null from the Load method overload, and I give it an Unload method and a constructor with a string and a bool that don't do anything. And it works again. The updated TypeLoader class is now:
public class TypeLoader : IDisposable
{
private readonly DynamicAssemblyLoadContext _context;
 
public TypeLoader()
{
_context = new DynamicAssemblyLoadContext(GetType().FullName, true);
_context.Resolving += Context_Resolving;
}
 
private Assembly Context_Resolving(AssemblyLoadContext context, AssemblyName assemblyName)
{
var expectedPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, assemblyName.Name + ".dll");
return context.LoadFromAssemblyPath(expectedPath);
}
 
public Type LoadType(string typeName, string assemblyPath)
{
var type = AppDomain.CurrentDomain.GetAssemblies()
.SelectMany(ass => ass.GetTypes().Where(t => t.FullName == typeName))
.FirstOrDefault();
if (type != null)
{
return type;
}
var assembly = _context.LoadFromAssemblyPath(assemblyPath);
return assembly.GetType(typeName, true);
}
 
public void Dispose()
{
_context?.Resolving -= Context_Resolving;
_context?.Unload();
}
 
 
private class DynamicAssemblyLoadContext : AssemblyLoadContext
{
public DynamicAssemblyLoadContext(string name, bool isCollectible)
{
}
 
protected override Assembly Load(AssemblyName assemblyName)
{
return null;
}
 
public void Unload()
{
}
}
}

The safe way


The code above has an issue, though. If the interface type is dynamically loaded before its referenced type is used, this fails again. This is the case when you use dependency injection. You dynamically load the types in order to register the implementation relationship to the interface, but then, when you ask for a resolution for the interface type, now referenced by the main project, you get another type named just the same.

The safe way, considering that we don't really use Unload and we don't count on it every working, why not use the default context, the one where everything loads, and be done with it. When you do that, the code becomes a little uglier, but it works in all situations.

Final version.
public class TypeLoader
{
private readonly object _resolutionLock = new object();
 
private Assembly Context_Resolving(AssemblyLoadContext context, AssemblyName assemblyName)
{
var expectedPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, assemblyName.Name + ".dll");
return context.LoadFromAssemblyPath(expectedPath);
}
 
public Type LoadType(string typeName, string assemblyPath)
{
var context = AssemblyLoadContext.Default;
lock (_resolutionLock)
{
context.Resolving += Context_Resolving;
var type = AppDomain.CurrentDomain.GetAssemblies()
.SelectMany(ass => ass.GetTypes().Where(t => t.FullName == typeName))
.FirstOrDefault();
if (type != null)
{
return type;
}
var assembly = context.LoadFromAssemblyPath(assemblyPath);
 
type = assembly.GetType(typeName, true);
context.Resolving -= Context_Resolving;
return type;
}
}
}

You just gotta hate that adding and removing the event inside a lock, right? Well, if you find a better solution, let me know.